Description
Background ambiences for Publisher.
Foley artists, field recordists, composers and sound designers.
Background ambiences for media. References vary considerably.
For an idea:
https://www.epidemicsound.com/sound-effects/ambience/
https://sfxcellar.accusonus.com/sound-effect-pack/ambiences-free-pack
https://www.freesoundslibrary.com/ambient-sounds/
Original, unreleased and unpublished. Exclusive 50/50.
Accepted tracks require mastered stems to be provided. A file delivery PDF will be supplied.
Non-society and performing rights organisation registered composers welcome.
Take your pick:
AIR
•Quiet exterior 'air' with little activity, like exterior room tones, very simple exterior ambiences.
ALPINE
•Mountain ambiences, for recordings and ambiences geographically linked to Alpine Environments
BIRDSONG
•Group songbirds, like a dawn chorus of pretty birds. Single birds would go in BIRDS-SONGBIRD.
CELEBRATION
•Parties, New Years Eve. Not pure crowds, as that would go in CROWDS, but i.e. exterior city new years.
CONSTRUCTION
•Construction scenes with things like jackhammers, cranes, pile drivers, composite construction scene.
DESERT
•Quiet desert ambiences with appropriate insects and birds. Maybe tumbleweeds.
DESIGNED
•Artificial, Fantasy, Sci-Fi created ambiences. Pandora, Middle Earth, things overtly 'designed'.
EMERGENCY
•Crime scenes, firefighting scenes, accident scenes, with things like firefighters, police, ambulances and medics.
FARM
•Specifically farm ambiences, with animals, maybe tractors working, chickens.
FOREST
•Forest recordings or forest composite files. Trees and birds, maybe wind in trees all together.
GRASSLAND
•Prairies, meadows, grazing pastures, etc. But FARMS has own category if farm animals or human activity are present.
HISTORICAL
•Old West scenes, Roman street scenes. Composite history and ancient ambiences.
HITECH
•Hi-tech machine rooms. Data centers, control rooms. James Bond type lairs. Spaceship interiors.
HOSPITAL
•Hospital ambiences of all kinds, surgery and emergency rooms too.
INDUSTRIAL
•Industrial warehouses and factories.
LAKESIDE
•Ambiences relating to lakes, not isolated lapping, but the lake version of AMBIENCE-SEASIDE.
MARKET
•Busy exterior market activity and crowds. Think vibrant international markets in Istanbul or Africa.
MISC
•Ambience sounds not fitting another category in this list.
NAUTICAL
•Relating to ships at sea, shipyards, things revolving around ships. (compare to AMBIENCE-SEASIDE).
OFFICE
•Workplaces, offices, people working, typing, telephones. General offices of various sizes.
PARK
•Parks, mostly city or suburban, probably usually with some human activity, city activity. Not pure nature sounds.
PRISON
•Prisons and jails, reverberant inmate walla, jail doors, buzzers, that sort of thing.
PROTEST
•Protests, Rallies, Riots. Big mixed ambiences of crowds, shouting, yelling, chanting. Opposed to AMBIENCE-CHEERING.
PUBLIC PLACE
•Except for restaurants, for any other public places such as stores, lobbies, hotels, malls, museums.
RELIGIOUS
•Church and temples, church services, religious gatherings, pilgrimages. Any ambience relating to religion.
RESTAURANT & BAR
•Restaurants and bars, pubs, places of eating and drinking, mixed crowd with glass clinks or silverware.
ROOM TONES
•Simple room tones with little or no activity.
RURAL
•Rural and countryside ambiences that don't fit somewhere else in this list.
SCHOOL
•Schools of any age, kindergarten through college, hallways, lockers, voices, school bells.
SEASIDE
•Relating to beach and oceanside scenes with people. (Compare to AMBIENCE-NAUTICAL).
SPORT
•Sporting events, little league baseball to major league. Use CROWDS-SPORT for clean crowd recordings.
SUBURBAN
•Suburban streets, average residential neighborhood, not dense like URBAN. Lawnmowers, sprinklers, birds.
SWAMP
•Relating to swamps and marshes, usually things like frogs and water movement, think everglades.
TOWN
•Something in between a CITY and a SUBURB. Activity, cars, pedestrians, that 'small town' or village sound.
TRAFFIC
•Specifically traffic without people. Not for a single car by, but for clean busy traffic, clean highway traffic.
TRANSPORTATION
•Not VEHICLES, but public train stations, airports, bus stations, subway stations. Not the airplane or train itself.
TROPICAL
•Jungles and rainforests, lush animal life and vegetation.
TUNDRA
•Treeless environments where the ground is permanently frozen, arctic, antarctic.
UNDERGROUND
•Subterranean, underground ambiences like sewers, bunkers, tunnels, dungeons, caves.
UNDERWATER
•Underwater sounding ambiences, deep bubbles and that classic undersea world sound.
URBAN
•Dense cities and environments. New York City or London or Mumbai. Think Dense. Traffic, horns, pedestrians, buses.
WARFARE
•Battles, warfare, full ambiences here. Not for isolated weapons or vehicles. Composite sounds of war.
We will be building this library up and covering many sound categories.
Send submissions or queries to [email protected]
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